Symbolic Creatures Simulation (2002-2004)

This is a project on Artificial Life where we simulate an ecosystem that allows cooperative interaction between agents, including intra-specific predator-warning communication in a virtual environment of predatory events. We propose, based on Peircean semiotics and informed by neuroethological constraints, an experiment to simulate the emergence of symbolic communication among artificial creatures. Here we describe the simulation environment and the creatures' control architectures.



Emergence and Evolution of Semiotic Biological and Computational Systems (2007-current)

Funded by FAPESB/CNPq.



Development of Educational Electronic Games for Teaching and Learning in Evolution and Ecology (2007-current)

This project (SIMDUNAS) has the objective of developing educational electronic games based on the Theory of Meaningful Learning and focusing on central concepts of the biological thought, related with ecology and evolution. The centrality of these concepts justify the effort of providing better learning conditions, using the technology in a conscious and reflexive manner in the educational process, therefore promoting a integrated and deep understanding of one of the most central sciences to a responsible citizenship nowadays, Biology. This project is funded by FINEP.